TypedArray

Uint16Array

Creates a new Uint16Array typed array representing an array of 16-bit unsigned integers (range 0 to 65535)

Syntax

JavaScript
new Uint16Array(length) or new Uint16Array(buffer, byteOffset?, length?)

Parameters

ParameterTypeDescription
lengthnumber | ArrayBuffer | ArrayLike<number>Array length, buffer, or array-like source

Return Value

A new Uint16Array instance

Examples

Basic Usage
const arr = new Uint16Array(3)
arr[0] = 65535
console.log(arr) // Uint16Array [65535, 0, 0]
Practical Example
const arr = new Uint16Array([256, 512, 1024])
console.log(arr.byteLength) // 6 (3 * 2 bytes)
Advanced Usage
const buffer = new ArrayBuffer(8)
const u16 = new Uint16Array(buffer)
u16[0] = 0xFFFF
console.log(u16[0]) // 65535

Understanding Uint16Array

The Uint16Array method in JavaScript creates a new Uint16Array typed array representing an array of 16-bit unsigned integers (range 0 to 65535). It belongs to the TypedArray object and is one of the most widely used methods for working with typedarray values in modern JavaScript and TypeScript applications.

The method signature is new Uint16Array(length) or new Uint16Array(buffer, byteOffset?, length?). It accepts 1 parameter: length. When called, it returns a new uint16array instance. Understanding when and how to use Uint16Array() helps you write more expressive, readable code.

Common use cases for Uint16Array include data transformation, input validation, API response processing, and building reusable utility functions. It works well alongside related methods like int16array-constructor, uint8array-constructor, uint32array-constructor, enabling you to chain operations together for complex data manipulation pipelines.

Browser support for Uint16Array is excellent across all modern browsers including Chrome, Firefox, Safari, and Edge. It is also fully supported in Node.js and Deno. For older environments, transpilation with Babel or a polyfill may be needed.

Browser Compatibility

Supported in all modern browsers (Chrome, Firefox, Safari, Edge) and Node.js. Part of the ECMAScript standard.

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